Monday, March 26, 2012

pillar # 2

I made another pillar for this sci fi environment I'm working on. I like this one a lot more than the previous pillar I made. I think there's more subtle color variation in the metal which I think works well.


I made 90% of the normal map using this amazing program called ndo2. I guess you can describe it as sculpting program/add-on for photoshop. It's a pretty ingenious program. The other 10% was high poly modeling to give the object smooth corners.

This youtube tutorial pretty much goes through all the awesome stuff you can do with the program. I just found out about the program yesterday but it's no doubt going to speed up my work flow significantly.

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