Trying to bust out another environment before graduation. In this project, I'm primarily trying to use a lot tiling textures textures in smart and efficient ways. I'm also thinking of using like a grand total of one 1024x1024 texture sheet for all assets. Maybe I'll change that though as I progress.
Monday, August 27, 2012
Sunday, August 26, 2012
desert update
I've been working on finishing my desert environment so I can present it in my demo reel. I've made a lot of updates and changes to it in the past few weeks. I think I'm almost done with it now. I really do like the way it's turning out. One thing that's bothering me is that it's all yellows and oranges and brown. A nice complementary color like some sort blue or a deep red would really help the scene out and make it pop. I'm thinking of having a nice royal blue flag hanging on one of those pillar structures. I wonder if that would be historically accurate though...?
Also, I need more foliage models and textures. The ground needs to look more thick with bushes and grass and stuff.
Also, I need more foliage models and textures. The ground needs to look more thick with bushes and grass and stuff.
Labels:
3d,
art,
desert environment,
design,
environment,
israel,
jordan,
masada,
petra
Tuesday, August 7, 2012
website under construction
I'm working on an official fancy pants website for my portfolio work and portfolio class. Take a look.
http://jeffreybodden.wix.com/portfolio
Wix is a pretty dope website creator. I think I'm going to buy www.standardgamecompany.com and point it to my portfolio site. It's only like 9 bucks for a year.
http://jeffreybodden.wix.com/portfolio
Wix is a pretty dope website creator. I think I'm going to buy www.standardgamecompany.com and point it to my portfolio site. It's only like 9 bucks for a year.
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